M:tG card similarity search
R · Creature — Kobold
Haste Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/1
Name | Mana | Type | Text |
---|---|---|---|
Impetuous Sunchaser | 1R | Creature — Human Soldier | Flying, haste Impetuous Sunchaser attacks each combat if able. 1/1 |
Patron of the Vein | 4BB | Creature — Vampire Shaman | Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. 4/4 |
Rimefur Reindeer | 3W | Creature — Elk | Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 3/4 |
Invasion of Innistrad | 2BB | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. |
Toralf's Disciple | 2R | Creature — Human Warrior | Haste Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle. 3/3 |
Swarm of Locus | 1B | Creature — Insect Locus | Flying Whenever Swarm of Locus attacks, it gets +1/+0 until end of turn for each Locus you control. 1/1 |
Raging Regisaur | 2RG | Creature — Dinosaur | Whenever Raging Regisaur attacks, it deals 1 damage to any target. 4/4 |
Kiln Walker | 3 | Artifact Creature — Phyrexian Construct | Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. 0/3 |
Echo of Death's Wail | Enchantment Creature — Spirit | Flying, haste When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens. Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card. 3/3 | |
Crashing Boars | 3GG | Creature — Boar | Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4 |