M:tG card similarity search
3G · Sorcery
As an additional cost to cast this spell, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.
| Name | Mana | Type | Text |
|---|---|---|---|
| Nykthos Paragon | 4WW | Enchantment Creature — Human Soldier | Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. 4/6 |
| Collector's Cage | 1W | Artifact | Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) {1}, {T}: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost. |
| Zebra Unicorn | 2GW | Creature — Unicorn | Whenever Zebra Unicorn deals damage, you gain that much life. 2/2 |
| Tempest Hart | 3G | Creature — Elemental Elk | Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4 |
| Paradox Haze | 2U | Enchantment — Aura | Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. |
| Kami of the Honored Dead | 5WW | Creature — Spirit | Flying Whenever Kami of the Honored Dead is dealt damage, you gain that much life. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) 3/5 |
| Reaver Drone | B | Creature — Eldrazi Drone | Devoid (This card has no color.) At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. 2/1 |
| Strongarm Tactics | 1B | Sorcery | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. |
| Faith's Fetters | 3W | Enchantment — Aura | Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
| Code of Constraint | 2U | Instant | Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step. |