Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tarnished Citadel

· Land

{T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.

Similar cards

Color identity:
NameManaTypeText
Chaos Maw 5RRCreature — Hellion When Chaos Maw enters the battlefield, it deals 3 damage to each other creature. 6/6
Cactus Preserve Land — Desert Cactus Preserve enters the battlefield tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Radha, Heir to Keld RGLegendary Creature — Elf Warrior Whenever Radha, Heir to Keld attacks, you may add {R}{R}. {T}: Add {G}. 2/2
Storm's Wrath 2RRSorcery Storm's Wrath deals 4 damage to each creature and each planeswalker.
All Suns' Dawn 4GSorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Raking Canopy 1GGEnchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Homing Lightning 2RRInstant Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Punish the Enemy 4RInstant Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Hulking Raptor 2GGCreature — Dinosaur Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3
Elemental Resonance 2GGEnchantment — Aura Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Page 112