M:tG card similarity search
1R · Creature — Minotaur Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Iridescent Blademaster | 1G | Creature — Elf Warrior | {3}{G}: Iridescent Blademaster gets +2/+2 until end of turn. 2/2 |
Safehold Sentry | 1W | Creature — Elf Warrior | {2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.) 2/2 |
Easterling Vanguard | 1B | Creature — Human Warrior | When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 2/1 |
Gruul Spellbreaker | 1RG | Creature — Ogre Warrior | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3 |
Goblin Raider | 1R | Creature — Goblin Warrior | Goblin Raider can't block. 2/2 |
Keen-Eyed Archers | 2W | Creature — Elf Archer | Reach (This creature can block creatures with flying.) 2/2 |
Norwood Archers | 3G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) 3/3 |
Hazezon, Shaper of Sand | RGW | Legendary Creature — Human Warrior | Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. 3/3 |
Gaea's Protector | 3G | Creature — Elemental Warrior | Gaea's Protector must be blocked if able. 4/2 |
Nadier, Agent of the Duskenel | 5B | Legendary Creature — Elf Warrior | Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) 3/3 |