M:tG card similarity search
3GU · Legendary Creature — Elder Dragon
Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Glory Bearers | 3W | Enchantment Creature — Human Cleric | Whenever another creature you control attacks, it gets +0/+1 until end of turn. 3/4 |
| Chieftain en-Dal | 1WW | Creature — Human Knight | Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn. 2/2 |
| Ritual Guardian | 2W | Creature — Human Soldier | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2 |
| Argothian Swine | 3G | Creature — Boar | Trample 3/3 |
| Pygmy Razorback | 1G | Creature — Boar | Trample 2/1 |
| Wildwood Patrol | 2G | Creature — Centaur Scout | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2 |
| The Great Aerie | Plane — Tarkir | When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. | |
| Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
| Hungering Hydra | XG | Creature — Hydra | Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0 |
| Spinal Embrace | 3UUB | Instant | Cast this spell only during combat. Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. |