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17 May 2024: Card library updated.

Tan Jolom, the Worldwalker

1GWU · Legendary Creature — Spirit

At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3

Similar cards

Color identity:
NameManaTypeText
Laccolith Titan 5RRCreature — Beast Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn. 6/6
Laccolith Whelp RCreature — Beast Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn. 1/1
Invigorated Rampage 1RInstant Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.
Altar's Light 2WWInstant Exile target artifact or enchantment.
Fade into Antiquity 2GSorcery Exile target artifact or enchantment.
Fate Forgotten 2WInstant Exile target artifact or enchantment.
Banishing Coils 2WInstant — Adventure Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Ironwright's Cleansing 2WSorcery Exile target artifact or enchantment.
Revoke Existence 1WSorcery Exile target artifact or enchantment.
Hammer Helper 3RSorcery Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.
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