M:tG card similarity search
G · Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Name | Mana | Type | Text |
---|---|---|---|
Sakashima's Will | 3U | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. |
Shanna, Purifying Blade | GWU | Legendary Creature — Human Warrior | Lifelink At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. 3/3 |
Tidespout Tyrant | 5UUU | Creature — Djinn | Flying Whenever you cast a spell, return target permanent to its owner's hand. 5/5 |
Savage Swipe | G | Sorcery | Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Devotee of Strength | 2G | Creature — Naga Wizard | {4}{G}: Target creature gets +2/+2 until end of turn. 3/2 |
Adaptive Sporesinger | 2G | Creature — Phyrexian Druid | Vigilance When Adaptive Sporesinger enters the battlefield, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2 |
Bloom Tender | 1G | Creature — Elf Druid | {T}: For each color among permanents you control, add one mana of that color. 1/1 |
Cabal Conditioning | 6B | Sorcery | Any number of target players each discard a number of cards equal to the highest mana value among permanents you control. |
Quill-Slinger Boggart | 3B | Creature — Goblin Warrior | Whenever a player casts a Kithkin spell, you may have target player lose 1 life. 3/2 |
Crown of Ascension | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. |