Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Talas Scout

1U · Creature — Human Pirate Scout

Flying 1/2

Similar cards

Color identity:
NameManaTypeText
Luminous Angel 4WWWCreature — Angel Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. 4/4
Reverent Hoplite 4WCreature — Human Soldier When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/2
Hallowed Priest 1WCreature — Human Cleric Whenever you gain life, put a +1/+1 counter on Hallowed Priest. 1/1
Herald of Faith 3WWCreature — Angel Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3
Covert Cutpurse 2BCreature — Human Rogue When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Eternal Skylord 4UCreature — Zombie Wizard When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3
Duelist of the Mind 1UCreature — Human Advisor Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. */3
Fiend Binder 3WCreature — Human Soldier Whenever Fiend Binder attacks, tap target creature defending player controls. 3/2
Corsair Captain 2UCreature — Human Pirate When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Other Pirates you control get +1/+1. 2/2
Stormtide Leviathan 5UUUCreature — Leviathan Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack. 8/8
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