M:tG card similarity search
B · Instant
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Chilling Shade | 2B | Snow Creature — Shade | Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1 |
| Drifting Shade | 3B | Creature — Shade | Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1 |
| Nightwing Shade | 4B | Creature — Shade | Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2 |
| Tattered Apparition | 3B | Creature — Shade | Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2 |
| Ambush Paratrooper | 1W | Creature — Human Soldier | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2 |
| Pianna, Nomad Captain | 1WW | Legendary Creature — Human Nomad | Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2 |
| Supply Drop | 3 | Artifact | Flash When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. {4}, {T}, Sacrifice Supply Drop: Draw a card. |
| Disciple of Kangee | 2W | Creature — Human Wizard | {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2 |
| Order of the White Shield | WW | Creature — Human Knight | Protection from black {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn. 2/1 |
| Centaur Garden | Land | {T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard. |