Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tail the Suspect

GU · Sorcery — Adventure

Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Refreshing Elixir Artifact At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Refreshing Elixir is put into a graveyard from anywhere, each player gains 5 life.
Corrupted Roots BEnchantment — Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Primal Order 2GGEnchantment At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
Baloth Woodcrasher 4GGCreature — Beast Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. 4/4
Gatecreeper Vine 1GCreature — Plant Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. 0/2
Change of Plans X1UInstant Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Obsidian Charmaw 3RRCreature — Dragon This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4
Runic Armasaur 1GGCreature — Dinosaur Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. 2/5
Furyblade Vampire 1RCreature — Vampire Berserker Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. 1/2
Minamo Plane — Kamigawa Whenever a player casts a spell, that player may draw a card. Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
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