M:tG card similarity search
2WU · Legendary Creature — Human Monk
Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Devour in Shadow | BB | Instant | Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. |
| Ghostly Flame | BR | Enchantment | Black and/or red permanents and spells are colorless sources of damage. |
| Dreamspoiler Witches | 3B | Creature — Faerie Wizard | Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. 2/2 |
| Muse Vessel | 4 | Artifact | {3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. |
| Treizeci, Sun of Serra | 3W | Legendary Creature — Human Knight | Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.) Vigilance Whenever you cast a nostalgic spell, you may pay {2}. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token. 3/3 |
| Vulshok Factory | 2R | Artifact | {T}: Add {R}. Put a charge counter on Vulshok Factory. {2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery. |
| Excruciator | 6RR | Creature — Avatar | Damage that would be dealt by Excruciator can't be prevented. 7/7 |
| War-Trained Slasher | 3R | Creature — Wolverine Dinosaur | Menace (This creature can't be blocked except by two or more creatures.) Whenever War-Trained Slasher attacks a battle, double its power until end of turn. 4/3 |
| Crystal Rod | 1 | Artifact | Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. |
| Nesting Grounds | Land | {T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery. |