M:tG card similarity search
GG · Legendary Creature — Human Knight
Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Get a Leg Up | G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. |
Ever-Watching Threshold | 2U | Enchantment | Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card. |
High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3 |
Flayer Husk | 1 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2} |
Sickleslicer | 3 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip {4} |
Fleshformer | 2B | Creature — Human Wizard | {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Arashin Foremost | 1WW | Creature — Human Warrior | Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn. 2/2 |
Diamond Faerie | 2GWU | Snow Creature — Faerie | Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Icewrought Sentry | 2U | Creature — Elemental Soldier | Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3 |
Screeching Phoenix | 4RR | Creature — Phoenix | Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4 |