M:tG card similarity search
3GW · Legendary Creature — Human Knight
When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Lust for War | 2R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able. |
Smoke Shroud | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature. |
Restoration Angel | 3W | Creature — Angel | Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. 3/4 |
Horned Stoneseeker | 1R | Creature — Lizard | Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. 2/2 |
Candlelight Vigil | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+2 and has vigilance. |
Marked by Honor | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) |
Samut, Voice of Dissent | 3RG | Legendary Creature — Human Warrior | Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. 3/4 |
Regal Force | 4GGG | Creature — Elemental | When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5 |
Krosan Adaptation | G | Enchantment — Aura | Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance. |
Earthshaker Giant | 4GG | Creature — Giant Druid | Trample When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 6/6 |