M:tG card similarity search
1 · Artifact
{2}, {T}: Exile target permanent you control. {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Weigh Down | B | Sorcery | As an additional cost to cast this spell, exile a creature card from your graveyard. Target creature gets -3/-3 until end of turn. |
| Captain's Hook | 3 | Artifact — Equipment | Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent. Equip {1} |
| Mountain Valley | Land | Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle. | |
| Contraband Kingpin | UB | Creature — Aetherborn Rogue | Lifelink Whenever an artifact enters the battlefield under your control, scry 1. 1/4 |
| Bretagard Stronghold | Land | Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | |
| Trading Post | 4 | Artifact | {1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card. |
| River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
| Pyromancer's Gauntlet | 5 | Artifact | If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. |
| A-Incriminate | B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |
| Incriminate | 1B | Sorcery | Choose two target creatures controlled by the same player. That player sacrifices one of them. |