M:tG card similarity search
2UB · Creature — Vampire Rogue
Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5
| Name | Mana | Type | Text | 
|---|---|---|---|
| Wasteful Harvest | 2G | Instant | Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) | 
| Armored Skaab | 2U | Creature — Zombie Warrior | When Armored Skaab enters the battlefield, mill four cards. 1/4 | 
| Nazgûl | 2B | Creature — Wraith Knight | Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl. 1/2 | 
| Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 | 
| Sphinx Mindbreaker | 5UU | Creature — Sphinx | Flying When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. 6/6 | 
| Zoological Study | 2G | Sorcery — Adventure | Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.) | 
| Izzet Polarizer | UR | Creature — Viashino Wizard | When Izzet Polarizer dies, conjure a card named Ionize or a card named Electrolyze into your hand. (Your choice is not revealed to other players.) 2/1 | 
| Sphinx of the Chimes | 4UU | Creature — Sphinx | Flying Discard two nonland cards with the same name: Draw four cards. 5/6 | 
| Suntail Squadron | 2WW | Instant | Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process. | 
| Renegade Reaper | 2B | Creature — Angel Berserker | Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) 2/3 |