Card Codex

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17 May 2024: Card library updated.

Syndicate Heavy

2W/BW/B · Creature — Giant Rogue

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4

Similar cards

Color identity:
NameManaTypeText
Liberate 1WInstant Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Angrath, the Flame-Chained 3BRLegendary Planeswalker — Angrath [+1]: Each opponent discards a card and loses 2 life. [−3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. [−8]: Each opponent loses life equal to the number of cards in their graveyard. Loyalty 4
Honor the Fallen 1WInstant Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Anurid Brushhopper 1GWCreature — Frog Beast Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/4
Axelrod Gunnarson 4BBRRLegendary Creature — Giant Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker. 5/5
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Hellkite Courser 4RRCreature — Dragon Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. 6/5
Spiritual Focus 1WEnchantment Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
Arms Race 3REnchantment {3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.
Teysa of the Ghost Council 2WBLegendary Creature — Spirit Advisor Starting intensity 0 When Teysa enters the battlefield, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1. Spirits you control get +X/+0, where X is Teysa's intensity. At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste. 0/5
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