M:tG card similarity search
2G · Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| God-Favored General | 1W | Creature — Human Soldier | Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens. 1/1 |
| Merfolk Skyscout | 2UU | Creature — Merfolk Scout | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3 |
| Dralnu's Crusade | 1BR | Enchantment | All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. |
| Chamber of Manipulation | 2UU | Enchantment — Aura | Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn." |
| Jace's Triumph | 2U | Sorcery | Draw two cards. If you control a Jace planeswalker, draw three cards instead. |
| Drogskol Captain | 1WU | Creature — Spirit Soldier | Flying Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2 |
| Trench Stalker | 4B | Creature — Beast Horror | As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. 4/5 |
| Choose Your Weapon | 2G | Instant | Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying. |
| Nimble Mongoose | G | Creature — Mongoose | Shroud (This creature can't be the target of spells or abilities.) Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. 1/1 |
| Mark of Sakiko | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." |