Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Synchronized Strike

2G · Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Tattoo Ward 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment.
Ajani Vengeant 2RWLegendary Planeswalker — Ajani [+1]: Target permanent doesn't untap during its controller's next untap step. [−2]: Ajani Vengeant deals 3 damage to any target and you gain 3 life. [−7]: Destroy all lands target player controls. Loyalty 3
Stonehorn Chanter 5WCreature — Rhino Cleric {5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.) 4/4
Reconnaissance WEnchantment {0}: Remove target attacking creature you control from combat and untap it.
Sokenzan Spellblade 4RCreature — Ogre Samurai Shaman Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. 2/3
Ramses, Assassin Lord 2UBLegendary Creature — Human Assassin Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. 4/4
Flow of Knowledge 4UInstant Draw a card for each Island you control, then discard two cards.
Cloudheath Drake 4UArtifact Creature — Drake Flying {1}{W}: Cloudheath Drake gains vigilance until end of turn. 3/3
Village Bell-Ringer 2WCreature — Human Scout Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. 1/4
Springjack Knight 2WCreature — Kithkin Knight Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/1
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