M:tG card similarity search
3 · Artifact Creature — Shaman
{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Snake Basket | 4 | Artifact | {X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate only as a sorcery. |
| Stasis | 1U | Enchantment | Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. |
| Cocoon | G | Enchantment — Aura | Enchant creature you control When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon. Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. |
| Misguided Rage | 2R | Sorcery | Target player sacrifices a permanent. |
| Vernal Equinox | 3G | Enchantment | Any player may cast creature and enchantment spells as though they had flash. |
| Primal Frenzy | G | Enchantment — Aura | Enchant creature Enchanted creature has trample. |
| Meria, Scholar of Antiquity | 1RG | Legendary Creature — Elf Artificer | Tap an untapped nontoken artifact you control: Add {G}. Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn. 3/3 |
| Tyrite Sanctum | Land | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. | |
| Dance of Many | UU | Enchantment | When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. |
| Armor of Faith | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn. |