Card Codex

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17 May 2024: Card library updated.

Sylvok Lifestaff

1 · Artifact — Equipment

Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Willow Geist GCreature — Treefolk Spirit Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1
Hag of Mage's Doom 2BCreature — Hag Warlock Warlocks you control have "Ward—Pay 2 life." 2/2
Well Rested 1GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Heron of Hope 3WCreature — Bird Flying If you would gain life, you gain that much life plus 1 instead. {1}{W}: Heron of Hope gains lifelink until end of turn. 2/3
Deploy 2WUInstant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Riptide Crab 1WUCreature — Crab Vigilance When Riptide Crab dies, draw a card. 1/3
Sigarda's Splendor 2WWEnchantment As Sigarda's Splendor enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. Whenever you cast a white spell, you gain 1 life.
Scorchwalker 3RCreature — Elemental Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. 5/1
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
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