Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sylvan Primordial

5GG · Creature — Avatar

Reach When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. 6/8

Similar cards

Color identity:
NameManaTypeText
Balustrade Spy 3BCreature — Vampire Rogue Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. 2/3
Reliquary Monk 2WCreature — Human Monk Cleric When Reliquary Monk dies, destroy target artifact or enchantment. 2/2
Eye to Eye 2BInstant You and target creature's controller have a staring contest. If you win, destroy that creature.
Fissure Vent 3RRSorcery Choose one or both — • Destroy target artifact. • Destroy target nonbasic land.
Solve the Equation 2USorcery Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Disciple of Deceit UBCreature — Human Rogue Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle. 1/3
Artful Looter 2UCreature — Human Wizard {T}: Draw a card, then discard a card. Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter. 1/2
Crisis of Conscience 4WWSorcery Choose one — • Destroy all tokens. • Destroy all nonland, nontoken permanents.
Secluded Glen Land As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B}.
Abraded Bluffs Land — Desert Abraded Bluffs enters the battlefield tapped. When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. {T}: Add {R} or {W}.
Page 216