M:tG card similarity search
2G · Sorcery
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Name | Mana | Type | Text |
---|---|---|---|
Niveous Wisps | W | Instant | Target creature becomes white until end of turn. Tap that creature. Draw a card. |
Makindi Sliderunner | 1R | Creature — Beast | Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. 2/1 |
Spiritmonger | 3BG | Creature — Beast | Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. 6/6 |
Azusa's Many Journeys | 1G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — You may play an additional land this turn. II — You gain 3 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Skyclave Geopede | 2R | Creature — Insect | Trample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. 3/1 |
Knight of Cliffhaven | 1W | Creature — Kor Knight | Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance 2/2 |
Phantasmal Abomination | 1UU | Creature — Illusion | Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5 |
Scythe Leopard | G | Creature — Cat | Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. 1/1 |
Steppe Lynx | W | Creature — Cat | Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. 0/1 |
Murasa Behemoth | 4GG | Creature — Beast | Trample Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. 5/5 |