Card Codex

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17 May 2024: Card library updated.

Sylvan Advocate

1G · Creature — Elf Druid Ally

Vigilance As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. 2/3

Similar cards

Color identity:
NameManaTypeText
Fastbond GEnchantment You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
Common Cause 2WEnchantment Nonartifact creatures get +2/+2 as long as they all share a color.
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
Veil of Assimilation 1WArtifact Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
Murasa Rootgrazer GWCreature — Beast Vigilance {T}: You may put a basic land card from your hand onto the battlefield. {T}: Return target basic land you control to its owner's hand. 2/3
Wonder 3UCreature — Incarnation Flying As long as Wonder is in your graveyard and you control an Island, creatures you control have flying. 2/2
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
Drag Down 2BInstant Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Magnigoth Treefolk 4GCreature — Treefolk Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.) 2/6
Meria's Outrider 4RCreature — Elf Archer Reach Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. 4/4
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