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17 May 2024: Card library updated.

Sygg, River Guide

WU · Legendary Creature — Merfolk Wizard

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Syndicate Trafficker 1BCreature — Aetherborn Rogue {1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. 3/1
Shriekdiver 2BCreature — Zombie Bird Warrior Flying {1}: Shriekdiver gains haste until end of turn. 2/1
Grishnákh, Brash Instigator 2RLegendary Creature — Goblin Soldier When Grishnákh, Brash Instigator enters the battlefield, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn. 1/1
Bonder's Ornament 3Artifact {T}: Add one mana of any color. {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
Arcum's Astrolabe SSnow Artifact ({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Energy Refractor 2Artifact When Energy Refractor enters the battlefield, draw a card. {2}: Add one mana of any color.
Prophetic Prism 2Artifact When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Sage's Row Savant 1UCreature — Vedalken Wizard When Sage's Row Savant enters the battlefield, scry 2. 2/1
Spawnbinder Mage 3WCreature — Human Wizard Ally Cohort — {T}, Tap an untapped Ally you control: Tap target creature. 2/4
Soltari Monk WWCreature — Soltari Monk Cleric Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) 2/1
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