M:tG card similarity search
1W · Legendary Artifact — Equipment
Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip {1}{W}
| Name | Mana | Type | Text |
|---|---|---|---|
| Deconstruction Hammer | W | Artifact — Equipment | Equipped creature gets +1/+1 and has "{3}, {T}, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Hallowed Respite | WU | Sorcery | Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Voidwing Hybrid | UB | Creature — Phyrexian Bat | Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When you proliferate, return Voidwing Hybrid from your graveyard to your hand. 2/1 |
| Ghost Warden | 1W | Creature — Spirit | {T}: Target creature gets +1/+1 until end of turn. 1/1 |
| Roiling Waters | 5UU | Sorcery | Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards. |
| Disappearing Act | 1UU | Instant | As an additional cost to cast this spell, return a permanent you control to its owner's hand. Counter target spell. |
| Spirit Weaver | 1W | Creature — Human Wizard | {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1 |
| Ilharg, the Raze-Boar | 3RR | Legendary Creature — Boar God | Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 6/6 |
| Hammer of Ruin | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2} |
| Barrow-Blade | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |