Card Codex

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17 May 2024: Card library updated.

Sword of Kaldra

4 · Legendary Artifact — Equipment

Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Similar cards

Color identity:
NameManaTypeText
Kilnmouth Dragon 5RRCreature — Dragon Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. 5/5
Third Little Pig 1B/GCreature — Boar Whenever you conjure one or more other cards, Third Little Pig perpetually gets +1/+1. This ability also triggers if Third Little Pig is in your graveyard. 2/2
Ghosts of the Innocent 5WWCreature — Spirit If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. 4/5
Molten Disaster XRRSorcery Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
Indrik Umbra 4GWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Aura Barbs 2RInstant — Arcane Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
Press the Advantage 2GGInstant Up to two target creatures each get +2/+2 and gain trample until end of turn.
Fire Servant 3RRCreature — Elemental If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. 4/3
Flowstone Overseer 2RRRCreature — Beast {R}{R}: Target creature gets +1/-1 until end of turn. 4/4
Dark Privilege 1BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
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