M:tG card similarity search
1G · Enchantment
{1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hagra Sharpshooter | 2B | Creature — Human Assassin Ally | {4}{B}: Target creature gets -1/-1 until end of turn. 2/2 |
| Unstable Frontier | Land | {T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn. | |
| Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
| Conclave's Blessing | 3W | Enchantment — Aura | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control. |
| Loxodon Punisher | 3W | Creature — Elephant Soldier | Loxodon Punisher gets +2/+2 for each Equipment attached to it. 2/2 |
| Lunarch Mantle | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn." |
| Celestial Crusader | 2WW | Creature — Spirit | Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 2/2 |
| Blood Moon | 2R | Enchantment | Nonbasic lands are Mountains. |
| Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
| Sick and Tired | 2B | Instant | Two target creatures each get -1/-1 until end of turn. |