M:tG card similarity search
1U · Creature — Faerie Rogue
Flying When Surveilling Sprite dies, you may draw a card. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Benthic Biomancer | U | Creature — Merfolk Wizard Mutant | {1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. 1/1 |
Fire Sprites | 1G | Creature — Faerie | Flying {G}, {T}: Add {R}. 1/1 |
Maraleaf Pixie | GU | Creature — Faerie | Flying {T}: Add {G} or {U}. 2/2 |
Warteye Witch | 2B | Creature — Goblin Shaman | Whenever Warteye Witch or another creature you control dies, scry 1. 3/2 |
Adarkar Windform | 4U | Snow Creature — Illusion | Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Sudden Insight | 4UU | Instant | Draw a card for each different mana value among nonland cards in your graveyard. |
Treacherous Werewolf | 2B | Creature — Werewolf Minion | Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2 |
Proper Burial | 3W | Enchantment | Whenever a creature you control dies, you gain life equal to that creature's toughness. |
Dakra Mystic | U | Creature — Merfolk Wizard | {U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. 1/1 |
Viridescent Wisps | G | Instant | Target creature becomes green and gets +1/+0 until end of turn. Draw a card. |