Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Surge of Zeal

R · Instant

Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Resilient Wanderer 2WWCreature — Human Nomad First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. 2/3
The Prismatic Piper 5Legendary Creature — Shapeshifter If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. Partner (You can have two commanders if both have partner.) 3/3
Desperate Lunge 1WInstant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Combat Professor 3WCreature — Bird Cleric Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. 2/3
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Shelkin Brownie 1GCreature — Ouphe {T}: Target creature loses all "bands with other" abilities until end of turn. 1/1
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Helm of the Host 4Legendary Artifact — Equipment At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
Ayara, Furnace Queen Legendary Creature — Phyrexian Elf Noble At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. 4/4
Jorubai Murk Lurker 2UCreature — Leech Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/3
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