Card Codex

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17 May 2024: Card library updated.

Surge of Strength

RG · Instant

As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

Similar cards

Color identity:
NameManaTypeText
Gruul Scrapper 3GCreature — Human Berserker When Gruul Scrapper enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn. 3/2
Glintwing Invoker 4UCreature — Human Wizard Mutant {7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. 3/3
Gruul Spellbreaker 1RGCreature — Ogre Warrior Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3
Dinosaur Egg 1GCreature — Dinosaur Egg Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) When Dinosaur Egg dies, you may discover X, where X is its toughness. 0/3
Garruk, Unleashed 2GGLegendary Planeswalker — Garruk [+1]: Up to one target creature gets +3/+3 and gains trample until end of turn. [−2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. [−7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle." Loyalty 4
Armory Paladin 1RWCreature — Human Knight Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. 3/3
Arlinn, the Pack's Hope 2RGLegendary Planeswalker — Arlinn Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [−3]: Create two 2/2 green Wolf creature tokens. Loyalty 4
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Death Wind XBInstant Target creature gets -X/-X until end of turn.
Demon's Grasp 4BSorcery Target creature gets -5/-5 until end of turn.
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