M:tG card similarity search
1W · Enchantment
Activated abilities cost {2} more to activate unless they're mana abilities.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bound in Silence | 2W | Tribal Enchantment — Rebel Aura | Enchant creature Enchanted creature can't attack or block. |
| Luminous Bonds | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. |
| Pacifism | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. |
| Deadly Dispute | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Skinshifter | 1G | Creature — Human Shaman | {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1 |
| Lurrus of the Dream-Den | 1W/BW/B | Legendary Creature — Cat Nightmare | Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard. 3/2 |
| Desperate Castaways | 1B | Creature — Human Pirate | Desperate Castaways can't attack unless you control an artifact. 2/3 |
| Demonic Embrace | 1BB | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs. |
| Gauntlet of Power | 5 | Artifact | As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color. |
| Overrule | XWU | Instant | Counter target spell unless its controller pays {X}. You gain X life. |