M:tG card similarity search
1W · Creature — Human Soldier
First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Thousand Moons Infantry | 2W | Creature — Human Soldier | Untap Thousand Moons Infantry during each other player's untap step. 2/4 |
| Steady-Handed Mook | 2B | Creature — Human Rigger | Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1 |
| Opportunist | 2R | Creature — Human Soldier | {T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. 2/2 |
| Ulder Ravengard, Marshal | 1RW | Legendary Creature — Human Noble Soldier | When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn. Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand. 3/3 |
| War Falcon | W | Creature — Bird | Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1 |
| Sunrise Seeker | 4W | Creature — Human Scout | Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
| Crossroads Consecrator | G | Creature — Human Cleric | {G}, {T}: Target attacking Human gets +1/+1 until end of turn. 1/2 |
| Throne Warden | 1W | Creature — Human Soldier | At the beginning of your end step, if you're the monarch, put a +1/+1 counter on Throne Warden. 2/2 |
| Whip Sergeant | 2R | Creature — Human Soldier | {R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1 |
| Oathsworn Giant | 4WW | Creature — Giant Soldier | Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4 |