M:tG card similarity search
1W · Creature — Human Soldier
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Searing Barb | 2R | Sorcery | Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) |
| Ignacio of Myra's Marvels | 2RR | Legendary Creature — Lizard Performer | As Ignacio of Myra's Marvels enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water. Whenever you cast a spell with the chosen object in its art, create two Treasure tokens. Partner (You can have two commanders if both have partner.) 4/3 |
| Goblin Fire Fiend | 3R | Creature — Goblin Berserker | Haste Goblin Fire Fiend must be blocked if able. {R}: Goblin Fire Fiend gets +1/+0 until end of turn. 1/1 |
| Boneyard Parley | 5BB | Sorcery | Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. |
| Knighted Myr | 2W | Artifact Creature — Myr Knight | {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2 |
| Xanathar, Guild Kingpin | 4UB | Legendary Creature — Beholder | At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. 5/6 |
| Curse of Exhaustion | 2WW | Enchantment — Aura Curse | Enchant player Enchanted player can't cast more than one spell each turn. |
| Ursine Champion | 1G | Creature — Human Berserker | {5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn. 2/2 |
| Dread Wanderer | B | Creature — Zombie Jackal | Dread Wanderer enters the battlefield tapped. {2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand. 2/1 |
| Angelic Page | 1W | Creature — Angel Spirit | Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. 1/1 |