Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sundering Vitae

2G · Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target artifact or enchantment.

Similar cards

Color identity:
NameManaTypeText
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Curse of the Bloody Tome 2UEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
One Thousand Lashes 2WBEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Kitsune Mystic 3WCreature — Fox Wizard At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it. 2/3
Ghost Ark 4Artifact — Vehicle Flying Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Ferocity 1GEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
Steelclad Serpent 5UArtifact Creature — Serpent Steelclad Serpent can't attack unless you control another artifact. 4/5
Junk Jet 1RArtifact — Equipment When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") {3}, Sacrifice another artifact: Double equipped creature's power until end of turn. Equip {1}
Skyswimmer Koi 3UCreature — Fish Flying Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/3
Awaken the Sleeper 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
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