M:tG card similarity search
8 · Artifact Creature — Golem
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. 7/10
| Name | Mana | Type | Text |
|---|---|---|---|
| Citadel of Pain | 2R | Enchantment | At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control. |
| Selective Snare | XU | Sorcery | Return X target creatures of the creature type of your choice to their owner's hand. |
| Cool Fluffy Loxodon | Stickers | {TK}{TK} — When this permanent leaves the battlefield, draw a card. {TK}{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types until end of turn. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 5/6 | |
| Grasp of Fate | 1WW | Enchantment | When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) |
| Angel of Despair | 3WWBB | Creature — Angel | Flying When Angel of Despair enters the battlefield, destroy target permanent. 5/5 |
| Ishkanah, Grafwidow | 4G | Legendary Creature — Spider | Reach Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control. 3/5 |
| Sea Gate | Land — Gate | Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
| Thriving Isle | Land | Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
| Hour of Promise | 4G | Sorcery | Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. |
| Lumbering Falls | Land | Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. |