M:tG card similarity search
G · Creature — Elf Warrior
Sunblade Elf gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Aardwolf's Advantage | 2R | Sorcery | Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) |
| Ardent Recruit | W | Creature — Human Soldier | Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1 |
| Azimaet Drake | 2U | Creature — Drake | Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3 |
| Drake Hatchling | 2U | Creature — Drake | Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn. 1/3 |
| Fire Drake | 1RR | Creature — Drake | Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn. 1/2 |
| Spitting Drake | 3R | Creature — Drake | Flying {R}: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn. 2/2 |
| Armament Master | WW | Creature — Kor Soldier | Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2 |
| Kabira Vindicator | 3W | Creature — Human Knight | Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2. 2/4 |
| Goblin Gaveleer | R | Creature — Goblin Warrior | Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1 |
| Bold Defense | 2W | Instant | Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. |