M:tG card similarity search
G · Creature — Elf Warrior
Sunblade Elf gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
The Zephyr Maze | Plane — Kyneth | Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn. | |
Chemister's Trick | UR | Instant | Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Flowstone Slide | X2RR | Sorcery | All creatures get +X/-X until end of turn. |
Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. |
Juggletron | 2R | Artifact Creature — Clown Robot | Trample Whenever Juggletron attacks, you may put an art sticker on it. Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame. 0/4 |
Kitsune Loreweaver | 1W | Creature — Fox Cleric | {1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand. 2/1 |
Barbed-Back Wurm | 4B | Creature — Wurm | {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 4/3 |
Moraug, Fury of Akoum | 4RR | Legendary Creature — Minotaur Warrior | Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control. 6/6 |
Heroes of the Revel | 4R | Creature — Satyr Soldier | When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4 |
Alesha's Vanguard | 3B | Creature — Orc Warrior | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/3 |