M:tG card similarity search
1W · Instant
You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Tranquil Frillback | 2G | Creature — Dinosaur | When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many — • Destroy target artifact or enchantment. • Exile target player's graveyard. • You gain 4 life. 3/3 |
| Malakir Familiar | 2B | Creature — Bat | Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1 |
| Contaminated Ground | 1B | Enchantment — Aura | Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. |
| Grim Tutor | 1BB | Sorcery | Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. |
| Hopeless Nightmare | B | Enchantment | When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice Hopeless Nightmare. |
| Mundungu | 1UB | Creature — Human Wizard | {T}: Counter target spell unless its controller pays {1} and 1 life. 1/1 |
| Shefet Dunes | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery. | |
| One Ring to Rule Them All | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard. |
| Trigon of Mending | 2 | Artifact | Trigon of Mending enters the battlefield with three charge counters on it. {W}{W}, {T}: Put a charge counter on Trigon of Mending. {2}, {T}, Remove a charge counter from Trigon of Mending: Target player gains 3 life. |
| Nikara, Lair Scavenger | 2B | Legendary Creature — Human Cleric | Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. 2/2 |