Card Codex

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17 May 2024: Card library updated.

Summoning Trap

4GG · Instant — Trap

If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay this spell's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Shackle Slinger 2UCreature — Human Soldier Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2
Rebirth 3GGGSorcery Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
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Parallel Thoughts 3UUEnchantment When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Perforator Crocodile 3BBBCreature — Crocodile When Perforator Crocodile enters the battlefield, for each creature your opponents control, conjure a card named Stab Wound onto the battlefield attached to that creature. Cycling {1}{B} 6/5
Markov Purifier 1WBCreature — Vampire Cleric Lifelink At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. 2/3
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Patchwork Automaton 2Artifact Creature — Construct Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton. 1/1
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