M:tG card similarity search
2R · Creature — Elemental
Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. 3/2
| Name | Mana | Type | Text | 
|---|---|---|---|
| Crusade | WW | Enchantment | White creatures get +1/+1. | 
| Dread of Night | B | Enchantment | White creatures get -1/-1. | 
| Barbed Batterfist | 1R | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) | 
| Barbed Battlegear | 3 | Artifact — Equipment | Equipped creature gets +4/-1. Equip {2} | 
| Divine Sacrament | 1WW | Enchantment | White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. | 
| Celestial Crusader | 2WW | Creature — Spirit | Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1. 2/2 | 
| Serra's Boon | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. | 
| Steelclaw Lance | BR | Artifact — Equipment | Equipped creature gets +2/+2. Equip Knight {1} Equip {3} | 
| Aysen Highway | 3WWW | Enchantment | White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.) | 
| Valorous Charge | 1WW | Sorcery | White creatures get +2/+0 until end of turn. |