Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sudden Reclamation

3G · Instant

Mill four cards, then return a creature card and a land card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Cemetery Illuminator 1UUCreature — Spirit Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. 2/3
Frontier Guide 1GCreature — Elf Scout {3}{G}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 1/1
Militia Bugler 2WCreature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/3
Deep Water UUEnchantment {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
Earth Rift 3RSorcery Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Song of the Dryads 2GEnchantment — Aura Enchant permanent Enchanted permanent is a colorless Forest land.
Mysteries of the Deep 4UInstant Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Great Whale 5UUCreature — Whale When Great Whale enters the battlefield, untap up to seven lands. 5/5
Moonlit Scavengers 5UCreature — Merfolk Rogue When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand. 4/5
Map the Wastes 2GSorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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