M:tG card similarity search
1U · Artifact — Vehicle
Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Cemetery Illuminator | 1UU | Creature — Spirit | Flying Whenever Cemetery Illuminator enters the battlefield or attacks, exile a card from a graveyard. You may look at the top card of your library any time. Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator. 2/3 |
| Deadeye Brawler | 2UB | Creature — Human Pirate | Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card. 2/4 |
| Keldon Twilight | 1BR | Enchantment | At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn. |
| Erdwal Ripper | 1RR | Creature — Vampire | Haste Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it. 2/1 |
| Stone Catapult | 4B | Creature — Human Soldier | {T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared. 1/2 |
| Emissary of Despair | 1BB | Creature — Spirit | Flying Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control. 2/1 |
| Sethron, Hurloon General | 3RR | Legendary Creature — Minotaur Warrior | Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4 |
| Kalastria Highborn | BB | Creature — Vampire Shaman | Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2 |
| Savage Punch | 1G | Sorcery | Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater. |
| Lieutenant Kirtar | 1WW | Legendary Creature — Bird Soldier | Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. 2/2 |