M:tG card similarity search
3UU · Creature — Spirit
Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */*
Name | Mana | Type | Text |
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Starscream, Seeker Leader | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream. 2/3 | |
Niv-Mizzet, the Firemind | 2UURR | Legendary Creature — Dragon Wizard | Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4 |
Leonardo da Vinci | 2U | Legendary Creature — Human Artificer | {3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand. {2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types. 3/3 |
Fuming Effigy | 3R | Creature — Spirit | Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. 4/3 |
Majestic Myriarch | 4G | Creature — Chimera | Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. */* |
Bess, Soul Nourisher | 1GW | Legendary Creature — Human Citizen | Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess. 1/1 |
Rakdos the Defiler | 2BBRR | Legendary Creature — Demon | Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up. 7/6 |
Mob Justice | 1R | Sorcery | Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control. |
Soul Charmer | 2W | Creature — Human Rebel | Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2 |
Rampaging Raptor | 2RR | Creature — Dinosaur | Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. 4/4 |