M:tG card similarity search
3UU · Creature — Spirit
Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */*
| Name | Mana | Type | Text |
|---|---|---|---|
| Roilmage's Trick | 3U | Instant | Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell. Draw a card. |
| Scout's Warning | W | Instant | The next creature card you play this turn can be played as though it had flash. Draw a card. |
| Collectigull | 2W | Creature — Bird | Flying, protection from common Whenever Collectigull attacks, reveal the top card of your library. If it's a Booster Fun card, you may put it into your hand. 1/1 |
| Secrets of the Dead | 2U | Enchantment | Whenever you cast a spell from your graveyard, draw a card. |
| Sarcomite Myr | 2U | Artifact Creature — Phyrexian Myr | {2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. 2/1 |
| Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |
| Dovin, Grand Arbiter | 1WU | Legendary Planeswalker — Dovin | [+1]: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. [−1]: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. [−7]: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order. Loyalty 3 |
| Etherium Astrolabe | 2U | Artifact | Flash {B}, {T}, Sacrifice an artifact: Draw a card. |
| Ingenious Thief | 1U | Creature — Human Rogue | Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1 |
| Magus of the Jar | 3UU | Creature — Human Wizard | {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3 |