M:tG card similarity search
3U · Enchantment
As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ribbons of the Reikai | 4U | Sorcery — Arcane | Draw a card for each Spirit you control. |
| Trickery Charm | U | Instant | Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order. |
| Blinding Beam | 2W | Instant | Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) |
| Looter il-Kor | 1U | Creature — Kor Rogue | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card. 1/1 |
| Eternal of Harsh Truths | 2U | Creature — Zombie Cleric | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card. 1/3 |
| Swift Silence | 2WUU | Instant | Counter all other spells. Draw a card for each spell countered this way. |
| Deface | R | Sorcery | Choose one — • Destroy target artifact. • Destroy target creature with defender. |
| Render Inert | 2B | Sorcery | Remove up to five counters from target permanent. Draw a card. |
| Cleansing Ray | 1W | Sorcery | Choose one — • Destroy target Vampire. • Destroy target enchantment. |
| Turf Wound | 2R | Instant | Target player can't play lands this turn. Draw a card. |