Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stronghold Machinist

2U · Creature — Human Spellshaper

{U}{U}, {T}, Discard a card: Counter target noncreature spell. 1/1

Similar cards

Color identity:
NameManaTypeText
Mind Ravel 2BSorcery Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
Ecstatic Electromancer 1U/RU/RCreature — Goblin Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Lamplighter of Selhoff 4UCreature — Zombie Horror When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. 3/5
Words of Waste 2BEnchantment {1}: The next time you would draw a card this turn, each opponent discards a card instead.
Thrull Surgeon 1BCreature — Thrull {1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery. 1/1
Notorious Assassin 3BCreature — Human Spellshaper Assassin {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. 2/2
Vodalian Hexcatcher 1UCreature — Merfolk Wizard Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}. 1/1
A-Shipwreck Sifters 1UCreature — Spirit When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2
Impetuous Lootmonger 1RCreature — Human Rogue First strike When Impetuous Lootmonger enters the battlefield, discard a card, then heist target opponent's library. Whenever you cast a spell you don't own, create a Treasure token. 2/2
Resilient Wanderer 2WWCreature — Human Nomad First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. 2/3
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