M:tG card similarity search
2U · Creature — Human Spellshaper
{U}{U}, {T}, Discard a card: Counter target creature spell. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Putrid Imp | B | Creature — Zombie Imp | Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1 |
Urza's Rebuff | 1UU | Instant | Choose one — • Counter target spell. • Tap up to two target creatures. |
Skull Rend | 3BR | Sorcery | Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. |
Quarry Hauler | 3G | Creature — Camel | When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 4/3 |
Inquisition of Kozilek | B | Sorcery | Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. |
Hunting Moa | 2G | Creature — Bird Beast | Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. 3/2 |
Sweatworks Brawler | 3R | Creature — Human Artificer | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Menace 3/3 |
Cursecatcher | U | Creature — Merfolk Wizard | Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}. 1/1 |
Snakeskin Veil | G | Instant | Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Invasion of Muraganda | 4G | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. |