Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stronghold Biologist

2U · Creature — Human Spellshaper

{U}{U}, {T}, Discard a card: Counter target creature spell. 1/1

Similar cards

Color identity:
NameManaTypeText
Vona de Iedo, the Antifex 2WBBLegendary Creature — Vampire Cleric Knight Menace When Vona de Iedo enters the battlefield, destroy target nonland, nontoken permanent an opponent controls. Then you may discard a card. If you do, conjure a duplicate of that permanent into your hand, and the duplicate perpetually gains "Mana of any type can be spent to cast this spell." 4/2
Spikewheel Acrobat 3RCreature — Human Rogue Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) 5/2
Seer's Vision 2UBEnchantment Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Taoist Hermit 2GCreature — Human Mystic Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Dueling Coach 3WCreature — Human Monk When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2
Humble Budoka 1GCreature — Human Monk Shroud (This creature can't be the target of spells or abilities.) 2/2
Ill-Timed Explosion 2URSorcery Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Grief 2BBCreature — Elemental Incarnation Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2
Seer of the Last Tomorrow 2UCreature — Naga Cleric {U}, {T}, Discard a card: Target player mills three cards. 1/4
Bog Smugglers 1BBCreature — Human Mercenary Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Page 128