Card Codex

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17 May 2024: Card library updated.

Stromkirk Bloodthief

2B · Creature — Vampire Rogue

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Academy Drake 2UCreature — Drake Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it. 2/2
Cultbrand Cinder 4B/RCreature — Elemental Shaman When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature. 3/3
Breathless Knight 1WBCreature — Spirit Knight Flying, lifelink Whenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. 2/2
Stonecoil Serpent XArtifact Creature — Snake Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. 0/0
Zektar Shrine Expedition 1REnchantment Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Tendril of the Mycotyrant 1GCreature — Fungus Wizard {5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land. 2/2
Mother Kangaroo 4GHost Creature — Kangaroo When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. 1/1
Kadena's Silencer 1UCreature — Naga Wizard When Kadena's Silencer is turned face up, counter all abilities your opponents control. Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 2/1
Thopter Mechanic 1UCreature — Human Artificer Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. 2/1
Gonti's Machinations BEnchantment Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
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