Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strike the Weak Spot

· Sorcery

Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one.

Similar cards

Color identity:
NameManaTypeText
Epiphany at the Drownyard XUInstant Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Piece It Together USorcery Starting intensity 1 Draw a card. If Piece It Together's intensity is 4, instead take an extra turn after this one. Cards you own named Piece It Together intensify by 1.
Maelstrom Pulse 1BGSorcery Destroy target nonland permanent and all other permanents with the same name as that permanent.
Brink of Disaster 2BBEnchantment — Aura Enchant creature or land When enchanted permanent becomes tapped, destroy it.
Fluttershy 1GWLegendary Creature — Pegasus Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4
Acidic Dagger 4Artifact {4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate only before blockers are declared.
A-Alrund's Epiphany 5UUSorcery Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany. Foretell {5}{U}{U}
Necrotic Sliver 1WBCreature — Sliver All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." 2/2
Artifact Mutation RGInstant Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Cromat WUBRGLegendary Creature — Illusion {W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library. 5/5
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